On a typical filesystem, we have:
/usr/games /usr/lib/games /usr/local/games /usr/share/games /var/games /var/lib/games
Is this a joke, or exists some background behind this? What is it for? Why do we have different and also customized directory sites for something like games?
It's simply a little historic cruft. A long period of time earlier, games were an optional component of the system, and also could be mounted by various individuals, so they stayed in
/usr/games as opposed to
/usr/bin. Information such as high ratings involved stay in
/var/games. As time passed, individuals otherwise placed variable video game information in
/var/games/NAME and also fixed video game information in
/usr/lib/games/NAME (and also the very same with
share as opposed to
lib for architecture-independent information). Nowadays, there isn't any kind of engaging factor to maintain games different, it's simply an issue of practice.