Just how to enable anisotropic filtering system and also anti-aliasing with mupen64plus 1.99.3

OS: Ubuntu 10.04 64-bit I have actually looked alll over for just how to enable these with the mupen emulator. Idea I could examine and also see if any person below has expertise on this. http://code.google.com/p/mupen64plus/ I'm actually wishing I do not need to go back to Windows to make use of Project 64 to get these. And also prior to any person claims "Project 64 rocks with a glass of wine" well I'm certain it does, yet no Anti-Aliasing in a glass of wine ... Thanks beforehand! ^ ^

0
2019-05-05 21:02:29
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Answers: 2

If you make use of Nvidia you can bypass the Antialiasing and also Anisotropic Filtering setups around the world making use of the nvidia - setups application.

http://img208.imageshack.us/img208/6316/70292226.jpg

There could be a comparable control board for ATI?

0
2019-05-08 17:27:18
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I assume I identified just how to set up mupen to make use of AA & AF. Trouble is you need to set up config.cpp in the Rice Video plugin by hand. The alternative for multi - tasting and also anisotropic filtering system was currently there, yet readied to 0. Utilizing this overview I downloaded and install the HG and also constructed it with the config transformed and also unchanged, yet both means I get a mistake running mupen64plus.

    [email protected]:~/Emulators/N64/mupenHG/test$ ./mupen64plus --resolution 1920x1080 --windowed --verbose /home/ethan/Emulators/ROMs_ISOs_IMGs/N64/Zelda\:\ OOT/Legend\ of\ Zelda\,\ The\ -\ Ocarina\ of\ Time\ \(USA\).n64
 __  __                         __   _  _   ____  _             
|  \/  |_   _ _ __   ___ _ __  / /_ | || | |  _ \| |_   _ ___ 
| |\/| | | | | '_ \ / _ \ '_ \| '_ \| || |_| |_) | | | | / __|  
| |  | | |_| | |_) |  __/ | | | (_) |__   _|  __/| | |_| \__ \  
|_|  |_|\__,_| .__/ \___|_| |_|\___/   |_| |_|   |_|\__,_|___/  
             |_|         http://code.google.com/p/mupen64plus/  
Mupen64Plus Console User-Interface Version 1.99.3

UI-console: attached to core library 'Mupen64Plus Core' version 1.99.3
            Includes support for Dynamic Recompiler.
Core: Goodname: Legend of Zelda, The - Ocarina of Time (U) (V1.0) [!]
Core: Name: THE LEGEND OF ZELDA
Core: MD5: 5BD1FE107BF8106B2AB6650ABECD54D6
Core: CRC: ec7011b7 7616d72b
Core: Imagetype: .v64 (byteswapped)
Core: Rom size: 33554432 bytes (or 32 Mb or 256 Megabits)
Core: ClockRate = f
Core: Version: 1449
Core: Manufacturer: 43000000
Core: Cartridge_ID: 4c5a
Core: Country: USA
Core: PC = 80000400
Core: EEPROM type: 0
UI-Console: Cheat codes disabled.
UI-console: using Video plugin: 'Mupen64Plus OpenGL Video Plugin by Rice' v1.99.3
UI-console: Video plugin library: ./mupen64plus-video-rice.so
UI-console: using Audio plugin: 'Mupen64Plus SDL Audio Plugin' v1.99.3
UI-console: Audio plugin library: ./mupen64plus-audio-sdl.so
UI-console: using Input plugin: 'Mupen64Plus SDL Input Plugin' v1.99.3
UI-console: Input plugin library: ./mupen64plus-input-sdl.so
UI-console: using RSP plugin: 'Hacktarux/Azimer High-Level Emulation RSP Plugin' v1.99.3
UI-console: RSP plugin library: ./mupen64plus-rsp-hle.so
Core Error: broken Video plugin; function(s) not found.
UI-Console: error from core while attaching Video plugin.
Core Status: Rom closed.
.

Ideas or remedies? Many thanks. Hyperlinks made use of to figure this out : http://code.google.com/p/mupen64plus/wiki/CompilingFromHg?colspec=ID%20Type%20Component%20Status%20Priority%20Stars%20Milestone%20Owner%20Summary&sort=-id

0
2019-05-08 11:00:54
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