How can I clean up item drops on my server?

I'm running an exclusive Minecraft web server for a couple of close friends. It is running the SMP technic pack for Minecraft Beta 1.8.

We've begun constructing some instead intricate equipments which generate a huge quantity of things. Occasionally, storage space comes to be a concern - and also - with no place else to go, the things "pop" out of pipelines and also start to accumulate worldwide. The web server starts to reduce progressively with time as the variety of things remains to expand. I presume this is simply something to get out of a mod similar to this.

If the equipment "malfunction" is left unattended for also long, it can create the video game to be unplayable ; which is why I ask this inquiry:


Is there any kind of means to remove excess things from the globe? (i.e. drifting things, hollow blocks or things in containers).

Ideally seeking an automated remedy (mod) which caps the variety of things worldwide at once. Nonetheless, a hand-operated remedy would certainly be wonderful additionally.

11
2022-06-07 15:16:47
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Answers: 6

Make a container that holds lava, and let the items get destroyed that way.

0
2022-07-25 19:39:20
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Floating things are entities that de generate after 6000 ticks. This is around 5 mins given there is no lag.

Things despawn after 6000 video game ticks (5 mins) of remaining in a crammed portion, unless an additional thing of the very same kind was gone down alongside them and also included in its pile. Combining went down thing heaps resets the counter to 6000 ticks.

In the most awful instance, the pile expands by one each 4mn59s. It mores than 5h 20minutes. Relying on the resource of your gone down things (data of things times, regularity of declines) you can make a presumption of the amount of things that will certainly remain on the ground.

If you favor to stay clear of spilling things out, you need to attempt strategy like :

  • usage rubies pipelines to filter prized possessions from scrap and also garbage pointless things
  • if you have accessibility to gateways, placed some to draw things out complete upper bodies (ideally with an one-of-a-kind thing type) right into void pipelines
  • if you can refrain this, an excellent choice is to connect a gap pipeline alongside the last rock pipeline that inputs right into the upper body. 1 of 2 things will certainly most likely to the upper body, the various other will certainly be damaged. This can be made use of for economical things primarily
  • increase the storage space ability, rock pipelines straight alongside an upper body will not send things right into it if they are complete. The downside is that things will certainly be spread in between multiples upper bodies
  • an additional method I made use of for my quarries is a line of double timber upper bodies attached to rock pipelines straight in addition to them (just one input is alright). For safety and security, I attached a gateway at the last upper body to send a red rock signal to stop the qua y as quickly as there is a thing because last upper body

P's. I assumed a web server reactivate could aid getting rid of drifting entities yet I can not locate a legitimate resource to validate this. May simply be a plug in I made use of. I'll search for even more details later on.

1
2022-07-25 10:14:49
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The WorldEdit Bukkit command /remove drops 3000 (3000 being the distance) functions.

3
2022-06-08 07:26:16
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You can simply place lava/fire under where the things are bulging of the pipelines. That would certainly destroy them prior to they accumulated. Or, if you have time to wait, after 15 mins approximately the things disappear.

11
2022-06-07 15:52:58
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This could not be excellent, yet there is a mod called the allocator. It permits things to be grabbed from the ground and also took into storage space instantly . So whilst not damaging anything, it will certainly put it away some where, with any luck lowering server lag.

Below is a video clip on youtube for reference/ideas

2
2022-06-07 15:48:05
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I did some study and also I figured out that you can transform this scenario in your support in 2 means:

  1. You can position an iron transportation pipeline as opposed to the [cobble - ] rock pipeline that attaches the upper body - after that things will certainly simply reverse, if there isn't adequate room. Nonetheless, I do not recognize what is the ability of pipelines themselves, and also is it mosting likely to offer more/less lag (are they maximized for this or otherwise).

  2. You can position an obsidian transportation pipeline 2 blocks under the pipeline attaching to the upper body and also route it to an IC Recycler. That is really valuable, if you aren't moving rubies or something pricey (yet I assume you would not allow them melt in lava also), aids to make use of a great deal of garbage like dust or rock, and also occasionally offers something intriguing (as an example, chance of obtaining ruby in the most up to date IC is 19 out of 10000scrap boxes, so 90000of arbitrary products will certainly offer you 18 - 20 rubies). Find out more here.

P.S. The main Technic Pack is kinda obsolete, attempt to make use of the unofficial one. A great deal of pests were dealt with in IC given that TPMP 0.0.4 (I state this, due to the fact that Recycler opportunities were transformed enormously, formerly ruby had 29/1000).

Hope this will certainly aid you.

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2022-06-07 15:44:30
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