Where to start to find out OpenGL
As OpenGL advances, it appears that there are 3 camps:
- OpenGL heritage, loaded with "deprecated APIs"
- OpenGL ES, for embedded systems
- OpenGL "new things" which appears every number of months.
If I intended to find out OpenGL for modern-day systems, where should I start? And also most notably, exists a factor to surpass OpenGL ES for a person that has never ever done OpenGL prior to?
0
miguel.de.icaza 2019-05-07 01:14:05
Source
Share
Answers: 1
I would certainly start with the NeHe opengl tutorials : http://nehe.gamedev.net/
0
jacksonh 2019-05-08 20:47:52
Source
Share
Related questions