Is a guard or twin possessing far better for witch doctors?
A close friend simply obtained twin specification. for her Level 40 Shaman. She had actually been improvement specification. for soloing and also progressing. Currently she is including a resto specification for collaborate with teams.
She is inquiring about the compromise in between making use of a guard vs. an offhand tool (clearly when she in her improvement specification). To me it appears noticeable that she needs to remain in her resto specification. when recovery, and also just remain in improvement when tanking or doing DPS. It additionally appears noticeable that she needs to make use of a guard at any time she is tanking (unless she has an actually excellent thing for her offhand that in some way defeats the damages reduction from all that added shield).
Currently she is inquiring about just how that connects to her dodge/parry abilities. (Does the ordinary regularity of dodging/parrying minimize as much or extra damages than the added shield from a guard? Does the 2nd tool boost or influence dodge/parry in all? Does a guard deal advantages to dodge/parry? (Is that what the "obstructing" variable is)?
I recommended she simply go solo a couple of crowds that have to do with 3 degrees greater than her ... claim 10 with the guard and also 10 with twin tools. After that assess her fight log and also identify the gain from that. I assume she would certainly have the ability to really feel the distinction without also doing any kind of mathematic evaluation.
Enhancement Shamans are made to twin - possess for maximum damages. If you aren't making use of an offhand tool, you will not be obtaining your complete damages result.
The basic fact is that if you are aiming to take the least damages, do not select the guard - - you'll take much less damages on the whole if you eliminate points much faster. Much less damages done suggests even more hits taken, which suggests the shield incentive of the guard is moot, as you take about the very same damages regardless.
And also I wish she is not attempting to degree on crowds 3 degrees greater than her. Stick to yellow or environment-friendly crowds - - they are less complicated, you miss them much less, and also, once more, you'll net greater xp/hour due to the fact that you'll eliminate them faster than you would certainly the orange crowds.
There are 3 posibilities when it involves shammies:
- Restoration : Healing specifications, end - video game oriented. They generally put on a guard for the crit/mp5/spellpower incentive.
- Elemental : Caster dps specifications. Varied strikes. Once more, guards with crit/mp5/spellpower behave for these.
- Improvement : Melee dps specifications. They go with twin - weild or perhaps 2h (iirc, have not played in 7 months).
So, guard will just serve for your shamman as a result of the spellpower (and also relevant) incentives. Never ever attempt a blocking/parry/defense guard as they are planned for warrior and also paladin containers. That would certainly be a waste!
Enhancement witch doctors just put on a guard when they are attempting to lower inbound damages, (I.E. in sector matches a tool changing macro rates). Yet under regular conditions constantly twin possess.
Never ever make use of 2 handed tools.
Resto and also Elemental witch doctors constantly make use of 1H+Shield.
Assuming that she does without a doubt have twin specifications, she needs to definitely be attempting to recover in the Resto specification over the Enhancement specification. Regular style is a 1 hander and also guard as Resto (or 1 hander and also wheel offhand, if your good luck with wheel guard goes down is inadequate).
Back a couple of spots earlier, there were a number of discussion forum strings spread out throughout the plethoras of WoW discussion forums that were going crazy concerning a new "Resto specification" that grabbed Dual Wield from the Enhancement tree for going deeper right into Resto. Permitting the usage of 2 tools dramatically enhanced your spell power, as you can make use of a 2nd tool with 400 - 500 even more spellpower than any kind of guard at the time needed to supply.
Snowstorm promptly nixed that by making all 1 handed wheel tools "Main Hand" just, which suggests there is no possibility for placing 2 wheel tools in both ports.
In addition, in the upcoming Cataclysm development, Restoration and also Elemental witch doctors will certainly be entirely incapable to twin possess, no matter whether it is much better mathematically or otherwise. Improvement witch doctors will certainly receive the capacity to twin possess at 10 instantly : it is no more an ability. The various other 2 specifications will certainly not receive this capacity.
Last but not least, 2 handed improvement has actually constantly been even more of a leveling/pvp particular niche than anything. In vanilla WoW, Enhancement witch doctors really did not have the capacity to twin possess in all, so they were compelled to make use of 2 handers. And also certainly, in the existing video game, you do not receive twin possess till you can grab the ability, so you are stuck to 2 handers till after that.
There actually should not be a time where you are making use of a 1 hander and also a guard as Enhancement other than in PvP when you require to switch over for protective objectives. Your DPS is substantially lowered, and also while you can take even more hits than a few other courses as a result of having a guard+mail shield, you do not have the hazard result or survivability/abilities of a typical container class to make it operate in the future.
Edit : Forgot, given that you kinda had an added question had within the first inquiry in relation to the Blocking/Parrying point.
Without getting involved in way too much information, your dodge/parry/block is detailed under the "Defense" tab on your personality statistics screen.
As an improvement witch doctor:
- Dodge is influenced by dexterity and also+evade ranking.
- Parry is influenced by+anticipate ranking (additionally you have to have the ability that allows it).
- Block CHANCE is influenced by+obstruct ranking.
- Block AMOUNT is influenced by+obstruct value and also toughness.
- +Defense ranking raises every little thing detailed over other than Block Value.
Adversary anticipate ranking is necessary to keep in mind also. The majority of crowds in the video game have the "anticipate rush" technician activated (just some greater end employers and also wheels do not). When you strike a crowd, and also it anticipates, the next strike it makes will certainly be rather than it is default swing timer. This relates to gamer personalities too. As a twin possess class, striking the adversary extra per battle often tends to cause seeing even more parries, which suggests they have the possible to strike you extra. I wont explain concerning experience and also striking behind/to the side due to the fact that there is means way too many numbers to crisis in this tiny room.
I could recommend the discussion forums at elitistjerks if you are seeking the specific information of every one of those technicians.