What percent of NPC goals are non - fight?
I'm a rather new gamer, therefore much I've done the standard tutorial, the sector tutorial goals, and also several of the expedition tutorial goals. Clearly I've concentrated on the non - fight side of the video game, consisting of abilities.
Nonetheless, when I experienced numerous neighboring systems, I had not been able to locate a solitary goal that really did not entail fight with pirates. I anticipated to locate some 'construct point X' or 'supply point Y', like in the guide goals.
Should I simply start getting ready a fight ship, or exist great deals of these crafting/delivery/etc goals around and also I'm simply unfortunate or searching in the incorrect areas?
It relies on which NPCs you talk with. Some NPCs (" Command" NPCs) primarily offer fight goals, some offer primarily extracting goals.
http://wiki.eveonline.com/wiki/Missions_Guide
That web page has a table (Corporation Division vs. Mission Types) which has the chances of each goal type based upon NPC type.
If you do not desire any kind of fight goals, attempt "R&D" NPCs, they have 0% fight goals.
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